Vanessa Noueider
Vanessa Noueider
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      • Motion Metrics Website
      • SharePoint Redesign
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      • Interactive App Proposal
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      • WorkPal Case Study
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      • UX Design Challenges
    • Graphic Design
      • Branding
      • Posters
      • Jersey Design
      • Social Media Posts
      • Photography
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  • Home
  • About
  • Product Design
    • Motion Metrics Website
    • SharePoint Redesign
    • Weir Interactive App
    • Interactive App Proposal
    • beHere Case Study
    • WorkPal Case Study
    • PlayStation App Re-Design
    • ElderDog Website ReDesign
    • UX Design Challenges
  • Graphic Design
    • Branding
    • Posters
    • Jersey Design
    • Social Media Posts
    • Photography
Get in Touch

WorkPal - iOS App

What's the Problem Space?

We were given a 24 hour challenge to help BC’s working professionals come out of the pandemic stronger than before.  We quickly began the ideation process with research and brainstorming. 


  • Duration: 24hrs (Hackathon)
  • Project Type: School Project
  • Role: Research, Wireframing, Branding 
  • Team: 3 developers, 3 UX designers
  • Tools: Figma, InVision, Adobe Illustrator


The Team

UX Designers

Simone Landa, Jasna Baksa and myself


Web Developers

Selam Hailemariam, Yuxian Xu, Zhen Wang 

What is it?

WorkPal is a mobile iOS application designed to help new employees build meaningful connections in remote work environments.


In a 24-hour design sprint, our team explored how to reduce friction in workplace introductions by creating an intuitive, approachable, and scalable mobile experience.


I focused on UX design, UI patterns, and building consistent, reusable components to ensure a cohesive experience across the app.

View Full Prototype

Platform Considerations

The app was designed specifically for iOS, following Apple Human Interface Guidelines to ensure familiarity and usability.


Key considerations included:

  • Use of native navigation patterns (tab bar, hierarchy) 
  • Clear visual hierarchy aligned with iOS typography and spacing 
  • Touch-friendly interactions and intuitive gestures 
  • Consistent use of system-aligned UI behaviors

Key Research Insights

We talked to people who had recently changed jobs in the pandemic. They felt isolated and lonely at their new remote job. What would have made a difference in their life? 



Reaching out to new coworkers felt nerve wracking and intimidating. They also worried that when they were called back into the office it would feel uncomfortable without relationships in place. 

How Might We...

 empower employee connection building by making the introduction process in the workplace an enjoyable and effortless experience? 

Persona

Meet Sarah, a new employee at an animation studio. 

She's 32 years old and lives in Victoria, BC.

She wants to get to know her team and build genuine connections with her new coworkers through mutual interests. She feels socially isolated and intimidated at building new workplace relationships. 


Motivations 

  • Get to know my team 
  • Build relationships
  • Connect with coworkers  


Pain Points

  • Feeling socially isolated
  • Hard to build genuine connections with new coworkers 


With that in mind, we started working on the task flow.

Task Flow

Sketching

We translated research insights into structured user flows and wireframes, focusing on reducing friction in first-time interactions.

Moving into high-fidelity design, I applied consistent UI patterns and reusable components to ensure scalability and alignment across screens.


Design decisions prioritized:

  • Simplicity and clarity 
  • Reducing social friction 
  • Encouraging engagement through approachable UI

Design Inspiration

Design Systems & Components

 To maintain consistency across the app, I designed a set of reusable UI components and interaction patterns that could scale as the product evolves.

This included:

  • Standardized buttons, cards, and input fields 
  • Defined spacing, typography, and layout rules 
  • Consistent interaction patterns for onboarding and messaging flows 

These components ensured a cohesive user experience and enabled faster iteration during the design process.

LO-FI Prototype

Brand Development - Finalized Branding

HI-FI Prototype

FULL PROTOTYPE

Key Learning & Future Thinking

Key Learning

 

This project reinforced the importance of designing consistent, scalable UI systems, even within tight timelines. Establishing reusable patterns early helped streamline decision-making and maintain alignment across screens.

Working closely with developers throughout the process gave me a deeper understanding of how design decisions translate into implementation. It was a more hands-on and collaborative experience than I was previously used to, which strengthened my ability to think through feasibility, component structure, and interaction behavior.

The project also highlighted the value of platform-specific design (iOS) in creating intuitive, familiar user experiences that align with user expectations.


Future Thinking


Some of the features that might be added in the future:

  • Consider adding a footer to the homepage
  • Build up a calendar
  • The ability to choose between matches 



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Vancouver, BC, Canada

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